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Posted

Yeah, it's from the Post Effects Pack on the Steam Workshop. I used a slightly edited version. I'm not sure if it's really HDR though. I would have to look at the code a little more, but it gives a decent approximation.

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Posted

Generally speaking, HDR will make colors come out more, meaning that your going to have darker colors as well. Look at the bright_add variable at the top of the fragment shader and try changing that. Overall, just play with different variables and weights, and you'll get different results.

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