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and more about programming with leadwerks engine


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Guest Saulius
Posted

and more about programming with leadwerks engine: will game developers disconnect from new c++ 0x standard ?

Posted

Yes and no. The recent trend in game development is to use more C within C++ projects, because it's much faster to implement than those complicated C++ classes and their restrictions. Global variables for the win!

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Posted

Only C is also not good, you must mix C++ and C in a convenient way. Both have their benefits and drawbacks, so just avoid the drawbacks of both and use the benefits of both.

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
■ Homepage: https://canardia.com ■

Posted

Its knowing what the drawbacks are. Thats the catch.I am just doing a c version of what I did in Bmax. There are a few differences but not a big deal.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

You will see less drawbacks if you take stand on the C side and use casually some C++ classes. It comes naturally that way. You do in C++ what is too cumbersome in C.

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
■ Homepage: https://canardia.com ■

Posted

and more about programming with leadwerks engine: will game developers disconnect from new c++ 0x standard ?

Probably not, unless it already does without me knowing it. I'm not interested in conforming to some obscure spec no one uses with an unpronouncable name.
  • Upvote 3

Let's build cool stuff and have fun. :)

Posted

I actually wouldn't be surprised if the whole engine did. I am pretty conservative with which C++ features I make use of.

 

At this point, if it compiles on Android, Windows, Mac, and iOS, it will likely build for anything.

Let's build cool stuff and have fun. :)

  • 2 weeks later...
Guest Saulius
Posted

I actually wouldn't be surprised if the whole engine did. I am pretty conservative with which C++ features I make use of.

 

At this point, if it compiles on Android, Windows, Mac, and iOS, it will likely build for anything.

 

Edit: I'm sorry I posted in the wrong place - I'm just learning to program and thought that game programming with leadwerks engine is for me.

 

 

Sorry for the editing

Posted

I'm sorry I posted in the wrong place - I'm just learning to program and thought that game programming is for me.

No problem, we're here to answer questions. :)

 

 

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