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Work in Progress

  1. SSR + VXRT  

    Demonstration of screen-space reflections blended together with voxel raytracing for dynamic reflections that will run fast enough for VR on mid-range hardware.
    Background music by White Bat Audio: https://www.whitebataudio.com
  2. Screen-space voxel ray tracing hybrid  

    First typical screen-space reflections are shown, which fade out as the reflected object moves out of the camera view. Next is shown SSR combined with voxel reflections that take over when screen reflection information is not available.
  3. glTF PBR Features  

    Added support for clearcoat, sheen, and partial support for transmission glTF extensions.
  4. Black as Your Soul  

    invites with the tallman
  5. Slastraf Horror 1  

  6. Dead Anyway  

  7. Cuber Title Screen  

  8. Cold Feet 2  

  9. Ravage Online  

  10. Whiteout!  

  11. Combat Helo - Bebop  

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