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static env probe test using substance shader
Work in Progress - Started by Steam Community,
quick test -
World Reflection Cubemaps
Work in Progress - Started by Steam Community,
Leadwerks lacks a way for environment artists to make materials have world reflections. With the recent PBR/substance shaders, I thought I should give this a look at, and mimic how Source does it, which isn't really next gen, but it's better than nothing. -
My Guns
Work in Progress - Started by Steam Community,
A bunch of guns I made with Leadwerks and these will soon be selling. -
Leadwerks 3.5 Indie Curved Text
Work in Progress - Started by Steam Community,
Initial attempt at curved text. Need to space letters based on letter width and in relation to length of the curve. -
Legos 2
Work in Progress - Started by Masterxilo,
Check out this video's YouTube channel for more info. -
Aerrora
Work in Progress - Started by Steam Community,
Check out this video's YouTube channel for more info. -
Marble Game Template
Work in Progress - Started by Steam Community,
New game templates make it easy to set up different types of games with Leadwerks. This template demonstrates how to create a simple but fun marble game. -
SSLR
Work in Progress - Started by Steam Community,
Just messing around with some real-time reflections from Igor -
Tesselated Water in Leadwerks (very early experiment)
Work in Progress - Started by klepto2,
Just another water experiment... -
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AI in Leadwerks Patrol Points
Work in Progress - Started by Steam Community,
This is a video tutorial that is supposed to compliment my written tutorial.