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	[Episode 1] Development of Fallen LegionWork in Progress - Started by f13rce, Please consider to like, comment or even subscribe If you have any questions, please feel free to ask. I will be reading all the comments!
 Also please note that I'm currently on my laptop because my PC is having some troubles at the moment. The sound and graphics quality is a bit off then.
 In case you're interested in smaller updates, I recommend going to the Facebook page of Fallen Legion: http://www.facebook.com/FallenLegionRPG
 
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	Jeep crossing hills and mountains - last testWork in Progress - Started by Marcousik, That's one of the last car physics performance test for an offroad jeep car.
 I added some of bit drifting, completly overworked the turning behavior, that gets smoothed and optimized;
 i worked the optimization of the dampers of the car so that the car is dynamically on its way, reacting to the slopes of the terrain, without the player having to be unquiet the car could tilt over.
 Next step: I want to add decals on the terrain each time the car driftes.
 Then, the game should propose to the player different cars models, each one with its one personality and drive feelings. The player will have to make a lot of delivery to help NPCs with their needings and so earn money to buy new or upgrade vehicles.
 Here the video test - record quality is not top
 
 
 
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	Atmospheric ScatteringWork in Progress - Started by klepto2, A test which shows what can be achieved with computeshader in Leadwerks. This uses dynamic precomputed 3D Texture lookups based on https://github.com/ebruneton/precomputed_atmospheric_scattering using compute shaders converted to Leadwerks..
 
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	Dangerous Rays First LookWork in Progress - Started by franck22000, Game Website: http://www.dangerousrays.com
 Twitter: https://twitter.com/LonelyBitsGames
 Facebook: https://www.facebook.com/LonelyBitsGames
 
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	UltraEngine Geometry testWork in Progress - Started by Alienhead, A little test I put together to see how much Geometry i could throw at UltraEngine before it started showing any slowdown. Well i completed the entire scene and UltraEngine was still pounding away, this is an amazing engine guys. I 100% suggest you check it out if your into game dev. https://www.ultraengine.com/
 
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	Weekend Workshop #14Streams and Events - Started by Josh, This week we review the new foliage system, learn some tricks to make outdoor scenes look better, and discuss progress on our example game.
 
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