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Leadwerks 3.5 Indie Rotating 2D Shader II
Work in Progress - Started by Steam Community,
Playing with the DrawRect() command in Leadwerks with a shader that rotates the squares about a specified pivot position with some new gradient options. Had to remake since I managed to delete majority of my shaders from last year. :( -
Mercs vs. Crawlers
Work in Progress - Started by Admin,
It's good to have friends when mutant infestations loom. -
Simple Inverse Kinematics
Work in Progress - Started by Admin,
A new kinematic controller allows you to create IK systems and other cool stuff in Leadwerks 4.4. -
Weekend Workshop #43
Streams and Events - Started by Josh,
Slipgate Tactics: https://dreikblack.itch.io/slipgate-tactics
ESCAPELAND: https://store.steampowered.com/app/2506540/ESCAPELAND/
11-16-24.zip
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Jeep crossing hills and mountains - last test
Work in Progress - Started by Marcousik,
That's one of the last car physics performance test for an offroad jeep car.
I added some of bit drifting, completly overworked the turning behavior, that gets smoothed and optimized;
i worked the optimization of the dampers of the car so that the car is dynamically on its way, reacting to the slopes of the terrain, without the player having to be unquiet the car could tilt over.
Next step: I want to add decals on the terrain each time the car driftes.
Then, the game should propose to the player different cars models, each one with its one personality and drive feelings. The player will have to make a lot of delivery to help NPCs with their needings and so earn money to buy new or upgrade vehicles.
Here the video test - record quality is not top
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[Episode 1] Development of Fallen Legion
Work in Progress - Started by f13rce,
Please consider to like, comment or even subscribe If you have any questions, please feel free to ask. I will be reading all the comments!
Also please note that I'm currently on my laptop because my PC is having some troubles at the moment. The sound and graphics quality is a bit off then.
In case you're interested in smaller updates, I recommend going to the Facebook page of Fallen Legion: http://www.facebook.com/FallenLegionRPG
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Driving around with the Leadwerks pick-up
Work in Progress - Started by Marcousik,
This video is supposed to show the progression and possibilities of car driving with a new model animated, the pickup that comes with Leadwerks...
The car script was upgraded with tires physics calculation and that got improved in this showcase.
My goal is to reach a fluent and stable and responsive drive feeling for the player to enjoy off-road experiences in Open world.
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Basic FMOD Implementation in Cyclone
Work in Progress - Started by reepblue,
Steam: *Coming Soon* itch.io Page: https://reepblue.itch.io/cyclone Discord: https://discord.gg/Hh7Ss9fWaW Blog Post about it: https://www.ultraengine.com/community/blogs/entry/2732-leadwerks-fmod-studio/ This video shows basic implementation of FMOD being implemented in Cyclone/Leadwerks Game Engine. It's still a work in progress but the groundwork is done.