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Posted

Hey guys, here's my next shot at architectural visualization with LE. The previous exercise helped me a lot and saved me a lot of time and efforts, but I still got some questions. Here's a quick video from within the editor:

 

My question has to do with adding a waterplane. I tried adding one, but it created an infinite-sized water plane, and by checking its options there were some scale values that I tried to change to make the plane smaller but it didn't affect it. The question is: can I resize the water plane just to fill the swimming pool I got by the house?

 

regards, and thanks in advance for any help. :blink:

Alvaro

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Posted

Water plane is rendered to be infinite, therefore cannot be resized.

Multiple and scalable water planes is one of the popular feature requests.

Posted

ahhhh! good to hear :blink: It's cool to know it's a popular request. I hope it can be implemented.

Here's another one, with framewerks on:

My signature was so outdated! I don't know if it's even relevant nowadays... :D

Posted

Thanks Mack, that shader has become my official glass template! lol ;)

(the pool has the same one but blue, but it's barely noticeable :blink: )

My signature was so outdated! I don't know if it's even relevant nowadays... :D

Posted

I think you can easily use CreatePlane to make a smaller waterplane, just not sure if it will work or not.

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Posted

or a precompiled water shader included in the materials could do the trick. This way all I'd do is apply it to the surface I got covering the pool :)

 

Adding a waterplane kinda does the trick, but I have to place it too low for it not to flood my level:

water_01.jpg

water_02.jpg

My signature was so outdated! I don't know if it's even relevant nowadays... :D

Posted

There's a camera spline script in the editor that can make these movies much smoother.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

There's a camera spline script in the editor that can make these movies much smoother.

 

To be honest, I don't know how to create a link between 2 invisible entities. Shift-click doesn't work.

Posted

Yup I know the movement is a bit weird, but with the "inertia" the cam has got in LE if I press too hard it moves way to fast, so doing the camera in these small steps kinda worked for me. :D Thoguh I know, things can always be better.

About the cam spline script, you mean I can script the path for the camera to follow, Josh? Cool, as in UT's matinee. I'll try to dig out for it among the tools. A tutorial would help too.

My signature was so outdated! I don't know if it's even relevant nowadays... :D

Posted

You can enable physics debugging so you can see where everything is.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

Yep, I do like that .. the glass is a nice touch, glass is #982 on my to do list .. so I now know who to bug when I get to it lol

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