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AggrorJorn

LE Community Project

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Another cool video blog Aggror. Looks like things are progressing nicely, hope people respond to the communications issue as this is so important in any project. Good luck guys!

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Hey Aggror, I'll take the basic AI and start working on that so Roland can focus on Cells at the moment.

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I threw down some quick zombie AI. This has a Zombie::Create() static function, and then you would just call Zombie::UpdateAll() function once per frame:

zombieAI.zip

 

It won't compile as-is but may provide a basis for your AI.

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Thanks Josh I'll scope it out! I for sure do plan on keeping it very simple to start with so we can get some things moving around and something to shoot at.

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Thanks a bunch, Josh! Very nice of you to help. smile.png

We'll include you in the credits. smile.pngbiggrin.png

I hope everyone involved gets back on track and doesn't give up. Don't let all what we've done get wasted. wink.png

Keep it up, guys, we're getting closer and closer!

 

Cheers

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Hey Aggror, I'll take the basic AI and start working on that so Roland can focus on Cells at the moment.

Thank's a lot Rick.

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Hey all,

 

A few friends of mine and myself started a game publishing site more than a year ago for indie developers. icon_smile.gif

 

Link: http://adg.devink.co.uk/

 

Adam (a very good friend and Team member of mine, who also does the final publication of the newsletter) and me decided it might be a good idea to put an article about our LECP in this months newsletter. icon_smile.gif

So, I was wondering, what are your thoughts/suggestions about this?

 

Cheers

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Will definitely have to get some hours of coding and graphics creation in this week. The "deadline" is certainly motivating.

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Looks like we are having quite a lot of svn updates the last few days. LECP members don't forget to update!

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Guest Red Ocktober

yeah... crack the whip on these slackers! biggrin.png

 

--Mike

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yeah... crack the whip on these slackers! biggrin.png

 

--Mike

Hum, I have a feeling that Mike wants to join the team. rolleyes.gifbiggrin.png

 

Wow it really has taken off in the last week, great work guys!

Yep, nice work indeed all! Keep it up. smile.png

 

Cheers

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Very nice work, guys! Awesome! Lovely to have some actuall gameplay working in the game. smile.png

Now, I'm off killing a few more zombs...mwuahahahhahaaaaa! ph34r.pngbiggrin.png

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Hi All

 

I have decided to leave the LECP project. Not because it’s a bad project, on the contrary, it’s a very good project. My problem is that I simply don’t seem to have the time for adding anything to the project and I don’t feel that its a good thing to come with excuses for that week after week. Better then to leave place for anyone that can give the time needed.

 

What has changes since I joined is, that after years of just floating around here at Leadwerks, I finally (together with ChrisV) has started making a game with the goal to actually release it. This now takes all my time and leaves no room for either LECP or any other projects. I’m sorry for this but hope you all understand.

 

Roland

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I consider my opinion vindicated. I didn't join this project, and sure enough it actually seems to be making very good progress...

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Looking great... think this one will actually be something in the end. Great work guys.

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LE_lecpops.jpg

 

 

Lol.. I knocked him into the cokemachine smile.png He is stuck there, butstill going for me inside. Undocumented feature smile.png

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