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Per-bone Animation
Work in Progress - Started by Josh,
First pass at per-bone animations, combining upper body and lower body actions.
This is all it takes to control this animation:
//Load a model auto model = LoadModel(world, "Models2/merc/merc.mdl"); auto bone = model->skeleton->FindBone("spine_01_Military_Male"); //Main loop while (window->Closed() == false and window->KeyDown(KEY_ESCAPE) == false) { if (window->KeyDown(KEY_UP)) { model->Animate("walk", 0.4); } else { model->Animate("idle", 0.4); } if (window->KeyHit(KEY_SPACE)) model->Animate("shoot", 0.25, 100, ANIMATION_ONCE, 0, bone); world->Update(); world->Render(framebuffer); }
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Ocean Rendering (WIP)
Work in Progress - Started by klepto2,
A first sneak peek for an realtime ocean renderer in UltraEngine.
Features:
FFT-Waves WhiteCaps Refraction / Transparency PBR Lighting model Quadtree based Frustumn subdivision for endless ocean rendering Todos:
Shore and object based waves and foam buoyancy and height readback flow maps -
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Tinygom Racing
Work in Progress - Started by diedir,
This is a solo racing game (demo with one level only) involving remote control cars at 1/10th scale.
Three game modes available :
Quick Race with 5 "AI" opponents on number of laps you can choose. Time Trial against the Clock and a ghost car from the best registered lap, if you beat this ghost your best race will be the new ghost reference. Championship will make compete with 7 "AI" opponents in 5 laps on each level.(demo gets only one) You will find more details on my website and in the help in game.
The game will appear better with a X360 Microsoft Joy-pad.
Exclusively on PC Windows.
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Anesthetic
Work in Progress - Started by Genebris,
Very fast and difficult arena FPS where the goal is to kill as many enemies as you can until you are dead. Collect ammo and health pickups to stay alive longer.
Features:
Bunny hopping and wall jumping 3 weapons: Anesthetic. Shotgun and Firework. Firework's rocket inherits a percentage of your speed when launched 2 types of enemies: mele and archers Steam leaderboards Painkiller OST a.k.a. "The best music in games" by Mech -
World Factions - Shops
Work in Progress - Started by martyj,
An MMO RPG game where the online is similar to Minecraft in that players can host their own server.
The story is about the battle for land between Dwarves and Elves.
The Demo takes place in the city of Yaledorf, or at least a subset of it.
https://worldfactions.net/
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Bladequest
Games - Started by Phodex Games,
GET IT ON STEAM!
⚡️ THE ULTIMATIVE DUNGEON ⚡️
The new mega update brings a whole new game mode, a new UI, improved visuals, bug fixes and much more! With "Bladequest", a whole new experience awaits, which emerged from the popular "Bladequest: The First Chapter".
Are you ready to explore an infinite dungeon, filled with enemies, weapons and loot? Then jump right into the all new endless mode!
? BECOME THE LOOTER KING ?
Fight through the dungeon, loot all you can, compete with the world's best, and become the "Looter King"!
⚔️ FIGHT THE UNDEAD ⚔️
The full-fledged first person combat system allows you to send the undead back to hell using one-handed weapons, shields, two-handed weapons and bows!
Find better equipment in every boss room, gear up and dominate your opponents!
✨FEEL THE ATMOSPHERE ✨
The soundscape, the lightning ambience, the charming Polygon-Look and the detailed levels ensure a deep and unique atmosphere!
? FIND A CURE ?
Play the story mode and help your brave companion Veronica, to find a cure for her brother, who has been struck by a terrible disease. Explore a sinister castle ruin, infested by the undead, and face the dark Shadowlord.
?? SUPPORT THE DEVELOPMENT OF TRUE INDIE GAMES ??
By purchasing you boost the development of larger scaled games of this type and give me the opportunity to increase quality, bring more content, hire people, build a business and bring sustainable improvements to the gaming industry.
➡️ FEATURES WAITING FOR YOU ⬅️
✔️ Explore an infinite dungeon in the new "Endless Mode"
✔️ Compete with players all over the world
✔️ Charming Polygon-Look
✔️ Carefully handcrafted dungeon rooms
✔️ Story mode
✔️ Fight with sword, shield, mace, axe, or bow
✔️ Different color schemes
✔️ Highly atmospheric game experience
GET IT ON STEAM!
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Cyclone Wall Launch Auto-Look
Work in Progress - Started by reepblue,
The camera will now automatically point towards the direction of the launch with wall Cyclones.
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Weekend Workshop #12
Streams and Events - Started by Josh,
In this episode we review the week's progress and discuss some proposed revisions to the asset pipeline.
4-13-24.zip