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There's something so nice about gameplay starting to show itself after some time coding and whatnot.ย  And god bless the people providing free music and sound effects (and though these are all purchased models, those who release free models and textures too).

Edit: randomly generated dungeons, by the way, reusing part of the code from here.

ย 

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Low poly rowboat made in Blender, and textured in 3DCoat. Model is only 1.7K tris polygons.ย ๐Ÿ™‚

RowBoat04.thumb.png.37fbb54c8b8c589966c7810a7c16c130.pngRowBoat03.thumb.png.7d840ff549dcb11135d5a37697fca6bc.pngRowBoat02.thumb.png.a2f7d334783e987be6b49a485a94c2f4.pngRowBoat01.thumb.png.1fe33840ce5f388ff292ed401201a2e7.png

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SWAT character model I created a few weeks ago for another team. Model isย rigged completely, and is also setup for facial animation using morphs.ย 
Model is made in aย 'modular' fashion, which means that some parts (clothing, items) can be removed to create variations.

Used a bunchย of different programs: Zbrush, Marvelous Designer, 3D Coat, Substance designer/painter and blender.ย 

Really enjoyed creating this character.

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HighresScreenshot00006.png

SWATOFF_011.thumb.png.1417ff94c6224e22ce4cfeb69b5acf18.png

image.png

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